Posts

You should be designing for diverse user bases

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The best way to craft more creative, friendlier, and ultimately better interaction experiences is to start with the designers themselves. For UX designers, one of these goals should be a stronger commitment to inclusive design. As the accessibility…

Building an AR Experience: 8 UX Principles You Should Consider

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As we figure out this AR thing (and, really, make it up as we go along,) a number of unexpected UX challenges begin to emerge. This includes lack of boundaries and unclear expectations with augmented reality apps and experiences starting to…

Here’s Where UX Is Going In 2018: Top 7 Design Trends

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It never hurts to be prepared to embrace upcoming trends likely to enhance end-user satisfaction. Even so, it’s not always easy to predict what design trends will dominate and drive the user experience for the upcoming year. But it’s inevitable…

Each screen isn't a special snowflake: Brad Frost on design systems

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Designers are tasked with making more products, services, features, content, and functionality for more people, who are accessing our interfaces in more contexts, on more devices, on more browsers, and in more environments than ever before.…

How I do Developer UX at Google – Google Design

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When people talk about User Experience (UX), they often talk about their beloved consumer products: a smartphone, a messaging app, or perhaps a pair of headphones. User Experience also matters when you build something for developers. People…

Is this my interface or yours? – John Saito – Medium

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A piece about perspective “My” point of view By using “my” in an interface, it implies that the product is an extension of the user. It’s as if the product is labeling things on behalf of the user. “My” feels personal. It…

Modal & Nonmodal Dialogs: When (& When Not) to Use Them

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Modal dialogs interrupt users and demand an action. They are appropriate when user’s attention needs to be directed toward important information. To better understand the difference between modal and nonmodal dialogs, let’s look…

An A-Z List of Tech Terms You Need to Know as a UX Designer

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When I started working as a Junior UX Designer, I was a fish out of water. My knowledge about technology was limited. In meetings I would keep hearing these words, but had no clue what they meant. I’d get back to my desk and google what…

Design for Emotion – Google Design – Medium

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Humans have feelings, thoughts, and emotions — we all have them. Some of the best sites, apps, and experiences i’ve seen over the years have been designed for emotion — not simply performing a task but along the way they are…

Creating Usability with Motion: The UX in Motion Manifesto

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The following manifesto represents my answer to the question — “As a UX or UI, designer, how do I know when and where to implement motion to support usability?” Over the last 5 years, it has been my privilege to coach and mentor UX…

Where has the creativity gone in web (and UX) design? - InVision Blog

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The fate of innovation in web design is in your hands. What will you do with all that power? It seems as though the entire web/UX design industry has completely given up on actually designing new experiences. And this extends beyond the agency…

Mobile-First Is Just Not Good Enough: Meet Journey-Driven Design – Smashing Magazine

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Mobile-first is not specific enough to user needs. Learn more about journey-driven design and how it emerges from a user-centered approach. Source: Mobile-First Is Just Not Good Enough: Meet Journey-Driven Design – Smashing Magazine

PiX - Interaction Notation for UX Design

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PiX is a visual language specially crafted to define and model user experience within digital services. We need a design deliverable that can encapsule the flow of interaction, the quality of the experience we're proposing to the user, to our…

Principles of Mobile Site Design — UX Planet

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by Nick Babich Mobile users tend to be very goal-oriented, they expect to be able to get what they need from a mobile site easily, immediately, and on their own terms. Whether it’s making a purchase, getting a quote or joining an email…

The Art of Minimalism in Mobile App UI Design — UX Planet

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by Nick Babich Design is one of the most important drivers of user engagement. As users’ preferences shift toward a simpler interface, stripping the UI to its very basic, necessary elements is the key to success. Minimalism is a perfect marriage…

9 Useful Apps for Product Managers — Product Hunt — Medium

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If you are a product manager, you know just how important great tools are for planning and managing your team’s progress on a daily basis. If you’re looking for applications to help make your workflow more organized and efficient, here’s…

Design Practices in Virtual Reality — uxdesign.cc – User Experience Design

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Researching design methods and solutions for VR The technology of virtual reality (VR) has been gaining traction, however there is an absence of methods and best practices when designing for it. In my bachelor’s project I am focusing on the…

The essential usability checklist for web apps - InVision Blog

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5 things you should get right in any screen. Editor’s note: This is a chapter from Jane Portman’s new book, The UI Audit. User interface design is an amazing industry: it originates from the 10,000 foot view of business strategy, while…

7 Things Every Designer Needs to Know about Accessibility — Salesforce UX — Medium

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Accessibility enables people with disabilities to perceive, understand, navigate, interact with and contribute to the we… Accessibility enables people with disabilities to perceive, understand, navigate, interact with, and contribute to…

How To Communicate The Value Of User Research — UX Planet

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by Frauke Seewald Editor’s Note: In this post Frauke will explain why good UX isn’t possible if it’s not preceded by a good user research, and hopefully, this’ll help fellow UX specialists in their efforts to convince clients to start…

UX Sketching  — UX Planet

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Why is it necessary? When I start my UX process every surface becomes a sketchpad to jot out quick ideas. Sometimes its on the back of a sushi menu, the floor to glass ceilings at the Digitaria office, or the pages of a moleskin notebook. In…

How to Use Images to Improve Mobile App UX — UX Planet

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by Nick Babich As the saying goes, a picture is worth a thousand words. Images can be a powerful way to capture users’ attention and differentiate your product. They are more than decoration and have the power to make or break a user experience. The…

What is the purpose of a logo? It’s more than design…it’s about purpose — Prototyping: From UX to Front End

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My friend Spencer Chen, VP of marketing and business development for Alibaba, blew up Twitter recently by observing that… My friend Spencer Chen, VP of marketing and business development for Alibaba, blew up Twitter recently by observing…

Create UI flows using Sketch and Framer — uxdesign.cc – User Experience Design

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⚡️ No programming required ⚡️ Framer is a prototyping tool known for its great capabilities when it comes to designing micro-interactions. You can easily prototype gestures, animations and logic in ways that are hard to achieve in…

Primary & Secondary Action Buttons — UX Planet

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by Nick Babich A typical site or app form (or dialog box) usually has several options. In most cases users see two options — one stands for a primary to the user’s task and other, which tends to be less utilized, stands for a secondary…

Pagination Best Practices — UX Planet

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by Nick Babich One of the most commonly overlooked elements of a site or app is their pagination controls. In many cases, they are treated by designers and developers as an afterthought. Actually pagination is pretty easy to get right, but…

7 Tips & 40+ Resources from My First Year in Product Design — Prototyping: From UX to Front End

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Everything I’ve learned since I changed my design focus. The past year has been an uphill climb from being ‘stuck’ in a print design role to leading design at a startup product. There’s nothing wrong with print design, in fact, it’s…

UX vs UI vs IA vs IxD : 4 Confusing Digital Design Terms Defined — Medium

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Once upon a time, if you said the word “design”, the odds were overwhelmingly likely you were talking about graphic desi… Once upon a time, if you said the word “design”, the odds were overwhelmingly likely you were talking about…

Improve User Experience With Real-Time Features – Smashing Magazine

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Is it time to start adding real-time features to your product? Let’s look at some practical ideas and applications of real-time features. Real-time technology delivers information to your users as it happens. But how does it help improve…

Consider 'Promoting' Important Product Filters (80% Don't) - Articles - Baymard Institute

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Our usability testing has shown that most e-commerce sites would benefit from promoting ‘highly important’ filtering values within select categories – yet, 80% don’t. Learn more. Source: Consider 'Promoting' Important Product Filters…